Game Characters, Backgrounds & UI/UX Design | Runefall Our team has been producing 2D art for the mobile game Runefall: Match 3 Quest Games. We were involved in the design of simple game characters, backgrounds and the development of UI/UX elements. Simple 2D Game Backgrounds The amount of in-game background illustrations we made for the Runefall match-3 game is impressive to imagine. We would like to show you some of them, from forest backgrounds to village background painting. Click to details Zoom In Zoom Out Reset View full size Our image showcases a 2D village background that we've meticulously crafted to capture the charm and warmth of a serene countryside setting. This village background painting features a picturesque scene with quaint village house cartoon images that line a gentle stream, creating an inviting and peaceful atmosphere. We've added timber-framed houses adorned with blooming flowers and vibrant greenery, giving the scene a cozy, idyllic feel. Every detail, from the wooden bridge over the stream to the barrels and cart filled with hay, contributes to the rustic charm. This background is designed to bring a lively, storybook village to life in any 2D game or animated project you're working on. 2D Simple Character Set Imagine village characters from medieval times. We tried our best and made the following simple character backgrounds and illustrations. Medieval stylized Game Interface Elements Here we’ve moved on to creating the full in-game GUI that we made for the Runefall game. It features both medieval low poly icons and medieval UI vector art, RPG game inventory screens and game buttons user interface menu elements. Isometric Medieval Building Sprite sheet Finally, let’s take a look at the isometric town elements and sprites we made for the Runefall metagame.